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#21
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u can add gt in the flash from muzzle as 1 possible thing to do with it, lol
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#22
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Ya was thinking of maybe making the muzzle flash a little larger/longer and adding a GT in there. Or maybe making a wall behind him and adding the GT as a "tag" on the wall. Dunno so many things running through my head. Guess I'll just keep rendering images until I get bored with that then I'll start making something with them.
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#24
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#25
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Last edited by H2O BloodyHoofz; 07-14-2012 at 04:23 PM. |
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#26
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I really like the way that you are utilizing the turret... However I think it would be better with the text that is on the other one... But other than that it looks cool
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#27
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Quick changes per something a buddy of mine told me:
![]() with a different background (attempted to create my own textured broken glass image to use for it) ![]() I kinda like the new chrome/metallic text over the old text mainly cause it is still readable, and not as plain/simple as the one in my current sig. |
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#29
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Last edited by H2O BloodyHoofz; 07-19-2012 at 03:31 PM. |
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#30
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#31
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#33
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I really like the second one here! How did you so this one?
The first one looke pretty cool as well |
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#34
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All I use is GIMP with all my stuff. In regards to the names they were actually just a simple click to get those effects:
1.) Filters -> Alpha to Logo -> Particle Trace 2.) Filters -> Alpha to Logo -> Frosty I was just seeing what the different "Alpha to Logo" options would do to my text, the "Neon" option looked pretty cool as well, gonna try and see if I can make it an animated text next. |
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#35
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If you figure out the animation before I do... PLEASE let me know how to do it! I have been trying to figure out how to add animation sparkle and stuff like that to my sigs, but I can not...
And thank you for the tip... Hey would you check out the last sig I mase in my thread ad tell me what you think! |
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