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Dear ladies and gentlemen of the gaming developement world...

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Posted 07-14-2008 at 07:37 AM by Kitteh PMS

As one passionate gamer to another, I ask you the following questions.

When is it OK to force the player to run towards the camera?
When is it OK to have a limited or fixed camera angle?


The answer, my dear friends, whom I respect incredibly, is never. Perhaps, if you ever get a chance to play the game, instead of just writing code, you'll see that. You might get sick of it, but I have news for you, better game will mean better sales. Use code from other games if you have to, it all ends up being the same anyway.

Just give me a damn camera I can USE.

Thank you.
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Comments

  1. Old Comment
    H2O Double B's Avatar
    Maybe they forgot thier audience,...
    Maybe they lost their capacity to entertain.
    Maybe they were on a deadline
    Maybe they won't see my money again.
    Posted 07-14-2008 at 11:22 AM by H2O Double B H2O Double B is offline
  2. Old Comment
    Radium88's Avatar
    Is this in reference to a certain game you just played and was frustrated about or just in general? But agreed.

    I thought of Ninja Gaiden when I read this. I don't know about the second one because I haven't tried it out yet.
    Posted 07-15-2008 at 09:44 AM by Radium88 Radium88 is offline
 

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