Introducing your new obsession: Day Z
Posted 07-27-2012 at 03:42 PM by bigben4879
If you're heavily into PC shooters and the online community that goes with them, then you'll likely have heard about Arma II, the hyper-realistic military shooter. There's now a mod out for the game called Day Z, which takes most of Arma II's realism and transplants it into the world of a zombie apocalypse. That's right - Left 4 Dead meets Fallout meets Arma II. It couldn't be any better.
Day Z is an unforgiving game at the best of times, so if you're used to the relative safety nets of Team Fortress 2 or even "play money", then you're in for a bit of a shock. If you die here, you don't respawn with the same items - you come into the world with some (a torch, bandages), and you leave taking nothing with you. Guns, food - it can all be lost.
Yes, that's right - food. You'll need to bandage your wounds, make sure you're not going hungry, ensure that you can rest safely, learn to repair vehicles, and the most tense part of all - learn how to interact with other survivors. You are not alone, and there are three distinct types of individuals you'll meet in Day Z:
1) The friend: those who will team up with you for the mutual benefits it gives. Worth sticking around with, but bear in mind if you log out and they keep moving, you'll lose them. Regular sessions together are a successful tactic.
2) The wary: they'll shoot you if you're at all suspicious in your activities, and will probably want to stay solo but out of trouble. Best to part ways as peacefully as possible.
3) The foe: those who won't hesitate to shoot you in the back and take your stuff, turn you into a slave, trick you into thinking they're friendly and launch bullets at your back the moment it's turned... be seriously wary in Day Z. These people are dangerous.
Add to that repairable helicopters, survivor camps, and so on, and you have yourself the most immersive survival experience in videogames since Minecraft. Enjoy, and good luck!
Day Z is an unforgiving game at the best of times, so if you're used to the relative safety nets of Team Fortress 2 or even "play money", then you're in for a bit of a shock. If you die here, you don't respawn with the same items - you come into the world with some (a torch, bandages), and you leave taking nothing with you. Guns, food - it can all be lost.
Yes, that's right - food. You'll need to bandage your wounds, make sure you're not going hungry, ensure that you can rest safely, learn to repair vehicles, and the most tense part of all - learn how to interact with other survivors. You are not alone, and there are three distinct types of individuals you'll meet in Day Z:
1) The friend: those who will team up with you for the mutual benefits it gives. Worth sticking around with, but bear in mind if you log out and they keep moving, you'll lose them. Regular sessions together are a successful tactic.
2) The wary: they'll shoot you if you're at all suspicious in your activities, and will probably want to stay solo but out of trouble. Best to part ways as peacefully as possible.
3) The foe: those who won't hesitate to shoot you in the back and take your stuff, turn you into a slave, trick you into thinking they're friendly and launch bullets at your back the moment it's turned... be seriously wary in Day Z. These people are dangerous.
Add to that repairable helicopters, survivor camps, and so on, and you have yourself the most immersive survival experience in videogames since Minecraft. Enjoy, and good luck!
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