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H2O Azian360
12-11-2011, 03:06 PM
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The wait is over, with early start starting soon I decided to share some knowledge.

First but not least im going to break down the Beginner Classes for the sith for some people.

Sith Warriors- There your basic tanks and dps hacking and slashing at anything that stands in there way while having limited force abilitys.

Sith Inquisitor- There the mages of the Star Wars universe being able to do high damage with there dark powers, not having many AOE

Bounty Hunter- Bounty Hunters are one of the most fun classes to play in SWTOR. There story lines are amazing and there class can be Tanks,DPS and Healers.

Imperial Agent- Imperial Agents are the DPS, Healers in SWTOR. They can create there own cover to take less damage and heal themselves and there allies.


Now let me break down the Advanced Classes

Sith Juggernaut-There strait up tanks taking all the hits and dishing them back. They also have some pretty great buffs for doing damage and grabbing aggro when someone wants to straggle away from the Juggernaut.

Sith Marauder-The Sith Marauder is my pride and joy, There dps is phenomenal if you play the class right. They are a melee dps with little force powers but can do a force choke ability once you reach that level where your teammates can attack him and he cant do anything.

Sith Assassins- Sith Assassins are a Burst Dps attacking fast and hard than creeping back into the shadows to recharge, they get many abilitys and buffs so there allies can hit harder and take more damage. They also have abilitys where they can charge there weapons and spread any status effecting or damage effect to any surrounding hostile.

Sith Sorcerer- Sith Sorcerer's are DPS and Healers, There DPS can do massive AOE's and also be able to buff and debuff allies/enemys. On the sorcerers healer side you can heal with massive AOE's and also drain an enemys life force and use it to refund you'r own or another teammates at a higher level.

Bounty Power Tech-There tanks with there dual flamethrowers they can keep aggro and do DOT to kill of enemys fast plus they get missiles who dosent love missiles.

Bounty Mercenary- There DPS and Healers, there dps side can shoot down a hail of missiles and do a mass AOE, and there healers they can bulster up defenses and do HOTs that will help you out in the long run

Imperial Operative- There DPS and Healers, there heals when crit can refund the Operatives energy, they can also remove all mental debuffs from anyone. While there DPS has advanced stealth abilitys and can do a back stab ability that can root an enemy.

Thats your Basic 1-10 classes and your advanced 10-50 classes.
Now im going to give some basic gameplay tips that all classes can benefit from.


1. Always ask for help, Never be ashamed some quests in SWTOR will require a group.

2.Keep stem packs,med kits and other buffing items on you they will help out more than you think.

3. Always keep your companion out with you nothing better than having a follower who will kill anything that comes near you.

4.Always upgrade your equipment some of the best equipment can be upgraded and will last a lot longer than stuff you can find, meaning you can make more credits.

5. Research what professions you want theres no reason a bounty hunter should have synthweave.


Quick little word key

DPS-Damage Per Second
DOT-Damage over Time
HOT-Healing over Time

H2O Shel
12-11-2011, 06:06 PM
Thanks for the guide man. One thing I read in another guide is that the Imperial Agent has another tree called sniper or something? And that they're the truest range DPS in the game, kind of like a hunter or a mage in WoW. And that they have 3 trees, one for heals, one for sniping, and one they share with the other spec called concealment. So they are basically long range DPS that can cloak? Is that all true in your experience?

H2O Azian360
12-11-2011, 06:08 PM
Thanks for the guide man. One thing I read in another guide is that the Imperial Agent has another tree called sniper or something? And that they're the truest range DPS in the game, kind of like a hunter or a mage in WoW. And that they have 3 trees, one for heals, one for sniping, and one they share with the other spec called concealment. So they are basically long range DPS that can cloak? Is that all true in your experience?

Mhm I leveled a sith marauder, Imperial Operative, and a Sith Assassin