H2O Wheatley
08-23-2011, 11:25 AM
If you're looking to buy SWTOR you best act fast. As according to this article below, stocks will be limited.
Electronic Arts is expecting high demand for its online multiplayer game ‘Star Wars: The Old Republic’, but is only launching it in limited quantities. Why is that?
EA is capping the number of physical and digital copies of the game at launch so that servers are not overwhelmed by too many gamers trying to play at once. Everyone should be able to enjoy a “smooth and high quality game experience” as EA tells Gamasutra.com.
The downside to this noble intention is a controlled supply of games until EA decides that the time is right to add more servers. There’s no official word on when that might happen, but EA is already advising potential customers to pre-order the game good and early, because “...Once they are gone, they are gone."
So is this an act of prudence on EA’s part or has it taken leave of its corporate senses? A bit of both, we suspect: Star Wars games sell by the million so EA really should have enough servers in place for everyone who wants to play. On the other hand, EA has probably learned lessons from other massive multiplayer games such as Rift and Aion, where sudden demand swamped server capacities and customers had to endure lengthy waits before playing. And nobody wants that, do they?
The only problem with EA’s plan is how the company is going to know to add more servers when the current provision is based on the fixed number of games it’s releasing. Ach, we’ll let them worry about that further down the line. Meantime, the web is awash with enticing trailers that really aren’t helping to control demand
http://uk.videogames.games.yahoo.com/82/news/old-republic-in-short-supply-45d582.html
In my opinion, EA are only giving themselves a kick in the teeth to their reputation, as if it isn't tarnished already.
Electronic Arts is expecting high demand for its online multiplayer game ‘Star Wars: The Old Republic’, but is only launching it in limited quantities. Why is that?
EA is capping the number of physical and digital copies of the game at launch so that servers are not overwhelmed by too many gamers trying to play at once. Everyone should be able to enjoy a “smooth and high quality game experience” as EA tells Gamasutra.com.
The downside to this noble intention is a controlled supply of games until EA decides that the time is right to add more servers. There’s no official word on when that might happen, but EA is already advising potential customers to pre-order the game good and early, because “...Once they are gone, they are gone."
So is this an act of prudence on EA’s part or has it taken leave of its corporate senses? A bit of both, we suspect: Star Wars games sell by the million so EA really should have enough servers in place for everyone who wants to play. On the other hand, EA has probably learned lessons from other massive multiplayer games such as Rift and Aion, where sudden demand swamped server capacities and customers had to endure lengthy waits before playing. And nobody wants that, do they?
The only problem with EA’s plan is how the company is going to know to add more servers when the current provision is based on the fixed number of games it’s releasing. Ach, we’ll let them worry about that further down the line. Meantime, the web is awash with enticing trailers that really aren’t helping to control demand
http://uk.videogames.games.yahoo.com/82/news/old-republic-in-short-supply-45d582.html
In my opinion, EA are only giving themselves a kick in the teeth to their reputation, as if it isn't tarnished already.