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View Full Version : Ridiculous. Just ridiculous.


Sir Tequila
04-19-2007, 08:32 PM
http://www.xbox360fanboy.com/2007/04/19/super-sfii-turbo-hd-what-big-sprites-you-have1/

I'll tell you why I hate this little tidbit of information. Capcom released Street Fighter II Hyper Fighting in 2006, for ten dollars. I bought it, thinking it'd be a worthy purchase. It was, and I played it for some time (even though I, admittedly, am horrible at it). Now Capcom is releasing Super Street Fighter II Turbo HD Remix.

This is a ripoff. It's like Bungie improving the graphics of Halo 2's multiplayer slightly, and then marketing it to a wider audience for the same price. Oh, and you MUST buy this package to continue experiencing Halo 2 on Xbox Live*. It's ludicrous and downright cheap. Anyone who bought Hyper Fighting is easily getting screwed here for just some improved characters and HD support. They should allow Turbo HD Remix to be a free download.

I just don't think it's morally correct to pay twenty bucks for the same game.

*Since everyone will abandon Hyper Fighting.

Freakstylez
04-19-2007, 11:10 PM
Most game developers and/or publishers take advantage of any opportunity possible to make money off of willing gamers. Capcom is no exception. It's the unfortunate truth of the gaming industry.

Luckily, there are those few, honest-to-God developers that will do anything in their power to please the end-users.

H2O SkywalkerX
04-20-2007, 12:57 AM
my respect for Capcom has dropped greatly since the recent selling-out of DMC4.

looks like they aren't doing anything to up that respect any more though sadness

Kal-El
04-20-2007, 01:16 AM
Most game developers and/or publishers take advantage of any opportunity possible to make money off of willing gamers. Capcom is no exception. It's the unfortunate truth of the gaming industry.

Luckily, there are those few, honest-to-God developers that will do anything in their power to please the end-users.

Actually it is usually Microsoft doing the hustling.

Plenty of publishers/Developers want to put out FREE content, but Microsoft pushes them to put a price tag on it or just with holds it.

"But is there something that Microsoft isn't telling us? Could there be significant free content available in the Market place that the company is withholding?

Game Informer spoke with multiple contacts within the industry about the process that publishers and developers have to go through to get their content on Xbox Live Marketplace. We also found out that there is free content that companies want to offer, but Microsoft's mandating that consumers pay for it.

When a publisher has goods it wants to put up for sale, those prices must first be submitted to Microsoft. As part of an agreement with the company, publishers have signed a document that hands over final say to Microsoft regarding Market place pricing. From here, Microsoft takes a look at the marktet and prices items to maintain a balance among items of similiar value.

Game Informer talked to Aron Greenburg, Xbox Live/Xbox 360 group product manager who denied that Microsoft has final say over Market place pricing. "It's ultimitaly up to the publisher," he told us.

However, according to our sources, it's not up to publishers, and free content is being with held from consumers under the speculated motive of Microsoft wanting to make gamers accustomed to paying money for goods above and beyond wallpapers. Said one industry insider we talked to, "they want you in the store and they want you buying stuff that is at full price. "We've even been told that the rules of the game may vary depending on hoW much clout your company has with Microsoft.

Greenberg denied knowledge of any motive to restrict free content, but admitted that the company does indeed adjust download prices. "there may be some situation or unusual case where there's content that's significant in nature and it would make other content look out of line, but I'm not aware of any case where we've told them that they couldn't offer it for free."

I don't see why they'd publish it if their sources weren't trustworthy, but of course M$ won't come right out and admit it.

Kasumi Chan PMS
04-20-2007, 03:16 AM
Those are two completely different games. I know it's doesn't sound like it from the names, but believe me, they are totally different. Also Turbo is in the tournament circuit where as Hyper rarely is. They're not ripping anyone off, they're two different games, lol.